The game is still in the works, and its still progressing (slowly).
A quick description at the moment of writing:
The game is a 2D top down (birds eye view) shooting game, character rotation being controlled by the mouse, and movement with the W, A and D keys. An good amount of emphasis is placed on taking cover behind objects.
I am also trying to make it run as fast as possible in a browser window by using lots of bitmaps instead of the usual stuff. So far the file size has not been affected by the bitmaps and is still small.
The progress so far: you can move around, shoot, take cover etc. Movement is done really.
A single weapon at the moment, but it can shoot, from outside cover, and while in cover by poking around the corner.
The hard part so far was the AI avoiding the cover obsticles. Pathfinding was the obvious choice, but pathfinding is slow in flash, so I had to make a cheap substitute instead. It still finds a path, although its not always the fastest path, but it doesn't lag anything like the proper pathfinding so thats all good.
The AI man can at the moment take cover if you shoot at him, or if no cover is available, he will shoot you from where he is. There is some bugs with that, plus I have heaps more to add anyway, so AI is probably 30% done.
Thats all for now I reckon. If your desperate to see what is looking like so far, I have a single image you can see here in my scraps:
[link]